Large Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 22 (4d10 + 3)
Speed 50 ft.
STR
18 (+4)
DEX
12 (+1)
CON
13 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws DEX +3
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The worse has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The worse has advantage on an attack roll against a creature if at least one of the worse's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Description

The worse, at a glance, tends to look every bit like its herbivorous counterpart. Upon closer inspection however, its doglike grin, intense gaze, and clawed feet betray its true nature. The byproduct of magical experimenting, these horse-like creatures were originally created to be the steeds of monster hunters, but fell out of popularity once The Lycanthrope Protections Act was passed. Since then they've largely spread throughout the continent in feral herds, though there are a few places that still use them as mounts. They often cannot be kept with other animals unless properly socialized, as they will attempt to eat most creatures their size or smaller.

Monster Tags: monstrositybeast companion

Habitat: ForestGrasslandHill

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