Armor Class
13
(natural armor)
Hit Points
19
(1d20 + 1)
Speed
30 ft., climb 30 ft.
STR
8
(-1)
DEX
14
(+2)
CON
12
(+1)
INT
2
(-4)
WIS
8
(-1)
CHA
3
(-4)
Senses
Blindsight 30 ft., Passive Perception 8
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +4 to hit , reach 5 ft., one creature. Hit: 1d4 +2 piercing damage.
Claws. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2d4+1 slashing damage.
Acid Spray. (Recharge roll a d4 after use. on a 3 or 4 acid is regained). Spit acid in a line that is 15 ft. long and 5 ft. wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking (2d4) acid damage on a failed save, or half as much damage on a successful one.







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