Large Aberration, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 127 (15d10 + 45)
Speed 60 ft.
STR
19 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
14 (+2)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws DEX +5, CON +6, WIS +3, CHA +5
Skills Perception +6, Stealth +5
Damage Immunities Acid
Senses Blindsight 90 ft., Passive Perception 16
Languages Can understand up to three humanoid languages but cannot speak them
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Acidic Blood. Each creature that deals slashing or piercing damage to the Yitsan while within 5 ft of it takes 5(1d10) acid damage.

Amphibious. The Yitsan can breathe air and water.

Reactive. The Yitsan can take three reactions in each round of combat. All reactions return on the Yitsan's turn.

Spider Climb. The Yitsan can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The Yitsan makes two attacks: one with its bite and one with its claws. Alternatively it makes four claw attacks against a prone creature.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage, and the target must make a DC 15 Strength saving throw or be knocked prone.

Reactions

Tail Sweep. If a creature moves more than 5 ft while within 10 ft. of the Yitsan, the Yitsan can make a tail attack against that creature.

Chaltab

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