Armor Class
14
Natural
Hit Points
30
(3d10)
Speed
30 ft.
STR
12
(+1)
DEX
16
(+3)
CON
15
(+2)
INT
4
(-3)
WIS
30
(+10)
CHA
9
(-1)
Damage Immunities
Necrotic, Poison
Condition Immunities
Exhaustion, Frightened, Paralyzed, Poisoned
Senses
Darkvision 60ft, Passive Perception 10
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Festering Aura (Putrid Only). Any creature, other than you, that starts its turn within 5 feet of the spirit must succeed on a Constitution saving throw against your spell save DC or be poisoned until the start of its next turn.
Actions
the spirit makes one attack
Rotting Claw (Putrid Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 3 + 3 slashing damage. If the target is poisoned, it must succeed on a Constitution saving throw against your spell save DC or be paralyzed until the end of its next turn.







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