Spider Climb. The stalker can climb difficult surfaces, including upside-down on ceilings, without needing to make an ability check.
Infact Devourer. If the stalker reduces a tiny creature to 0 hit points with its bite attack the creature dies and is swallowed by the stalker.
Multiattack. The stalker can make four slam attacks only one of which can restrain a target.
Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage, and the target is grappled and restrained (escape DC 15).
Youthful Webbing (Recharge 2-6). The stalker exudes a spider-like webbing from its fingers. Any creatures grappled by it must succeed on a DC 15 Constitution saving throw, becoming younger by 1d4x10 years on a failed save.
Bite. Melee Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Description
Youthful stalkers are the horrid remains of planar travelers who caught the attention of elder evils native to the Far Realm. The transformation turns the person into a mostly sedentary mockery of a sea anemone or carnivorous plant with a toothy head ringed with arms like grasping petals. Youthful stalkers target shorter lived races by preference due to their magical webbing which takes years off your life; wailing human infants are much easier to eat than combat ready elves. Due to their webbing many alchemists seek stalkers out to distill a potion of eternal youth.
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