Large Aberration, Chaotic Evil
Armor Class 18 (Natural Armor)
Hit Points 165 (18d10)
Speed 5 ft.
STR
21 (+5)
DEX
7 (-2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws STR +8
Skills Perception +5, Stealth +5
Damage Immunities Psychic
Condition Immunities Blinded, Charmed, Prone
Senses Darkvision 120ft, Passive Perception 10
Languages Common, Deep Speech
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Spider Climb. The stalker can climb difficult surfaces, including upside-down on ceilings, without needing to make an ability check.

Infact Devourer. If the stalker reduces a tiny creature to 0 hit points with its bite attack the creature dies and is swallowed by the stalker.

Actions

Multiattack. The stalker can make four slam attacks only one of which can restrain a target.

Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage, and the target is grappled and restrained (escape DC 15). 

Youthful Webbing (Recharge 2-6). The stalker exudes a spider-like webbing from its fingers. Any creatures grappled by it must succeed on a DC 15 Constitution saving throw, becoming younger by 1d4x10 years on a failed save.

Bite. Melee Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.

Description

Youthful stalkers are the horrid remains of planar travelers who caught the attention of elder evils native to the Far Realm. The transformation turns the person into a mostly sedentary mockery of a sea anemone or carnivorous plant with a toothy head ringed with arms like grasping petals. Youthful stalkers target shorter lived races by preference due to their magical webbing which takes years off your life; wailing human infants are much easier to eat than combat ready elves. Due to their webbing many alchemists seek stalkers out to distill a potion of eternal youth.

Monster Tags: Misc CreatureabberationDimiraberration

Habitat: ForestUrban

MeganGoldenclaw

Comments

Posts Quoted:
Reply
Clear All Quotes