Large Undead, Unaligned
Armor Class 13 (natural armor)
Hit Points 75 (7d10 + 21)
Speed 40 ft.
STR
20 (+5)
DEX
12 (+1)
CON
17 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Sight and Smell. The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.

Undead Fortitude. If damaged reduce the creature to zero hp the target can make con save dc is five plus the damage delt unless the damage is from a critical hit or radiant damage. If its success the con save it remains at one hit point.

Actions

Multiattack. The owlbear makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.  On a succesful hit the target must make a Con save of 15 or take [roll]2d8[/roll] necrotic damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Description

A monstrous cross between giant owl and bear, an owlbear’s reputation for ferocity and aggression makes it one of the most feared predators of the wild before it died now it stalks the wild to try and satiate its unending hunger. 

Habitat: Forest

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