Large Dragon, Chaotic Evil
Armor Class 24 (natural armor)
Hit Points 152 (16d10 + 64)
Speed 20 ft., burrow 40 ft., fly 50 ft.
STR
16 (+3)
DEX
10 (+0)
CON
19 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
5 (-3)
Saving Throws STR +8, CON +9
Skills Perception +10
Damage Resistances Poison
Condition Immunities Poisoned
Senses Darkvision 100 ft., Passive Perception 17
Languages Common, Draconic, Undercommon
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Legendary Resistance (2/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Stench . Any creature other than the dragon that starts its turn within 30 feet of the Carrion Dragon must succeed on a DC 17 Constitution saving throw. On a failed save, the creature takes 28 (7d6) poison damage, and it is poisoned until the start of its' next turn. On a successful save, the creature takes no damage with no additional effects and is imuune to all Carrion Dragon Stench for 1 hour. 

Actions

Multiattack. The dragon makes two Bite attacks or one breath attack and one bite attack.

Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage plus 9 (2d8) poison damage.

 

Poison Breath (Recharge 5–6). The dragon exhales a cloud of poisonous gas in a 60-foot cone. Each creature in that area must make a DC 17 Constitution saving throw. On a failed save, the creature takes 56 (14d6) poison damage, and it is poisoned. On a successful save, the creature takes half as much damage with no additional effects. A poisoned creature can only be cured by a antitoxin or a protection from Poison Spell is cast on them.

Description

Carrion Dragons

These nasty creatures have hides like steel and a stench that will turn your stomach.  Carrion Dragons are said to be the ancient cousins of Carrion Crawlers.  They're extremely rare, and almost never emerge from their underground lairs.  Carrion Dragons spend their entire lives digging underground tunnels, expanding their lairs, and scavenging for anything they can find.  They don't grow as large as other dragons, but can be much more ferocious. 

Trap Setters

Carrion Dragon lairs are filled with traps. They create pit traps and employ minions such as goblins, kobolds, and orcs to fill their lairs with other kinds of mechanical traps

Garbage Collectors

In addition to treasure, Carrion Dragons like to collect hoards of useless items. Essentially they will hoard anything from valuable treasure, to broken wagons, to dead bodies. Because of this their hoards are usually enormous and appear to be giant piles of useless trash. Searching through the trash, however, will usually reveal some valuable treasure.

Lair and Lair Actions

Carrion Dragons

Their lairs are underground, sometimes in mines or caverns.  They dig tunnels to expand their lairs.

Trap Setters

Carrion Dragon lairs are filled with traps. They create pit traps and employ minions such as goblins, kobolds, and orcs to fill their lairs with other kinds of mechanical traps

Garbage Collectors

In addition to treasure, Carrion Dragons like to collect hoards of useless items. Essentially they will hoard anything from valuable treasure, to broken wagons, to dead bodies. Because of this their hoards are usually enormous and appear to be giant piles of useless trash. Searching through the trash, however, will usually reveal some valuable treasure.

Habitat: HillMountainUnderdark

DesertLaw

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