Huge Undead, Neutral Evil
Armor Class 18 (natural armor)
Hit Points 162 (13d12 + 78)
Speed 30 ft.
STR
25 (+7)
DEX
9 (-1)
CON
23 (+6)
INT
2 (-4)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws DEX +3, CON +10, CHA +5
Skills Athletics +11, Perception +6
Damage Resistances Lightning
Damage Immunities Necrotic
Senses Passive Perception 16
Languages Understands one language known by its creator but cannot speak
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

Multiattack. The behemoth makes two slam attacks.

Slam. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) bludgeoning damage.

Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.

Description

Created by mad necromancers and disillusioned clerics, an Undead Behemoth is made up of hundreds of corpses, fused together and animated with terrible magic to make a horrifying monstrosity.

EldritchPriest

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