Armor Class
18
(natural armor)
Hit Points
162
(13d12 + 78)
Speed
30 ft.
STR
25
(+7)
DEX
9
(-1)
CON
23
(+6)
INT
2
(-4)
WIS
14
(+2)
CHA
13
(+1)
Saving Throws
DEX +3, CON +10, CHA +5
Skills
Athletics +11, Perception +6
Damage Resistances
Lightning
Damage Immunities
Necrotic
Senses
Passive Perception 16
Languages
Understands one language known by its creator but cannot speak
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Actions
Multiattack. The behemoth makes two slam attacks.
Slam. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) bludgeoning damage.
Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.
Description
Created by mad necromancers and disillusioned clerics, an Undead Behemoth is made up of hundreds of corpses, fused together and animated with terrible magic to make a horrifying monstrosity.







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