Indomitable: You can reroll a saving throw that you fail-you must use the new roll. You can use this 1 time per long rest. Ki: You can spend Ki points to fuel Ki features. You have 22 points per short rest and your Ki save is DC is 17.
Spellcasting. The [monster name] is a 2-level spellcaster. Its spellcasting ability is [ability score] (spell save DC 15, +13 to hit with spell attacks). The [Monk] has following [Monk] spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (4 slots): [shatter], Deflect Missiles]
Unarmed strike: +7 to hit, reach 5 ft., 12 [blunt] damage.
Ki blast: +10 to hit, range 60/120 feet ft., 2 targets. Hit: 20 (2d10) [force] damage.
Enter the description for how bonus actions work for your monster here.
Opportunity attack.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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