Medium Humanoid, Neutral Good
Armor Class 16 16
Hit Points 40 (4d10 + 2)
Speed 60 ft.
STR
19 (+4)
DEX
17 (+3)
CON
18 (+4)
INT
16 (+3)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws STR +9, DEX +8
Skills Performance +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Exhaustion
Senses Passive Perception 18
Languages Common common
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Indomitable: You can reroll a saving throw that you fail-you must use the new roll. You can use this 1 time per long rest. Ki: You can spend Ki points to fuel Ki features. You have 22 points per short rest and your Ki save is DC is 17.

Spellcasting. The [monster name] is a 2-level spellcaster. Its spellcasting ability is [ability score] (spell save DC 15, +13 to hit with spell attacks). The [Monk] has following [Monk] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (4 slots): [shatter], Deflect Missiles] 

Actions

Unarmed strike: +7 to hit, reach 5 ft., 12 [blunt] damage.

Ki blast: +10 to hit, range 60/120 feet ft., 2 targets. Hit: 20 (2d10) [force] damage. 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Opportunity attack.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

CarmineRodu

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