Armor Class
14
Natural
Hit Points
21
(2d12 + 8)
Speed
30 ft., burrow 30 ft.
STR
14
(+2)
DEX
11
(+0)
CON
13
(+1)
INT
4
(-3)
WIS
9
(-1)
CHA
4
(-3)
Damage Resistances
Bludgeoning
Senses
Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
vibrating feeling. Once buried, the wurm knows the exact location of all moving creatures on the surface.
blind. the wurm automatically enlarges its tests related to perception (sight)
Actions
Bite. Melee weapon attack: +4 to hit, lengthens 1.50 m, one creature. Hit: 8 (1d8 + 3) piercing damage. if the wurm was underground, the target must make a DC 12 Constitution saving throw, failing which the target falls to the ground as the wurm resurfaces beneath its feet.
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