False Appearance. While the snowman remains motionless, it is indistinguishable from an ordinary pile of snow.
Multiattack: The snowman makes two claw attacks.
Action Melee Attack. Claw, +5 to hit, reach 5ft, one target, Hit: 6 (2d6+1) bludgeoning damage. If the target is a creature it must succeed on a DC 11 Wisdom save or be frightened until the end of the snowman's next turn.
Action Ranged Attack. Malicious Glare. The snowman targets one creature it can see within 30 feet of it. If the target can see the snowman, the target must succeed on a DC 11 Wisdom saving throw or be magically paralyzed until the end of the snowman's next turn.
Ice Barrage: (Recharge 5-6) The snowman calls a barrage of frozen balls of ice in a 15ft cone that does 18pts (6d6) to all in the area of effect.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
Born of the twisted fears of a demented mage, the abominable snowman is a terrifying fairytale brought to life.
I like your description.
Thanks.
This is a really good Stat block and I love the descriptiveness for the different abilities and again your description
Thanks. It was my 1st homebrew monster, and could be cleaned up but I have had fun with it.