Large Undead, Chaotic Evil
Armor Class 8
Hit Points 85 (9d10 + 36)
Speed 30 ft.
STR
19 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws STR +6
Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands the language of its master, but cant speak it
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1hp.

 

Actions

RAM. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 6) bludgeoning damage. Must take a dex/str save  DC 14 or be knocked prone.

Fist. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 5 (d6 + 2) bludgeoning damage.

Can make two attacks with its fists.

 Gate Crash. when the wrapped abomination comes across a wooden barrier it can smash through it without needing a check if it has a ram. without its ram roll a D20 and that's the amount of damage the Wrapped abomination took to burst through the gate.

Description

Large hulking abomination. Large green spikes protrude from its back, looks as of it has been made of multiple corpses that are fused together with a green glass-like substance and then wrapped in bandages. multiple arms make up its arms and hands. looks vaguely humanoid in shape. is armed with a large battering ram made from a tree trunk, this monstrosity is used by the undead legions to smash through gated defences.

"Once my creature starts to batter down a gate, it is not going to stop until either it or the gate falls apart." Vexx Murik

Previous Versions

Name Date Modified Views Adds Version Actions
3/4/2019 10:34:51 AM
4
1
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Coming Soon

Monster Tags: undead

Pieinabox

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