Armor Class
16
(natural armor)
Hit Points
50
(10d6 + 20)
Speed
30 ft., fly 60 ft., swim 30 ft.
STR
19
(+4)
DEX
12
(+1)
CON
17
(+3)
INT
10
(+0)
WIS
16
(+3)
CHA
12
(+1)
Saving Throws
DEX +3, CON +5
Skills
Perception +4, Stealth +4
Senses
Blindsight 10 ft., Darkvision 60 ft., Passive Perception 16
Languages
Draconic
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Breath Weapons. The dragon uses the following breath weapons. The breathweapon has to recharge for 1d4+1 rounds when used 3 times.
Damage Breath. The dragon exhales in a 15-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking (4d10) damage(depends on activated type) on a failed save, or no damage on a successful one.
Chaninging Type: to change type the dragon has to spend his action and reaction on his turn.







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