Medium Or Small Monstrosity, Typically Neutral Evil
Armor Class 11 Layered
Hit Points 20 (4d6)
Speed 30 ft., climb 30 ft.
STR
8 (-1)
DEX
10 (+0)
CON
8 (-1)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws DEX +2
Damage Vulnerabilities Piercing
Damage Resistances Bludgeoning, Poison
Condition Immunities Frightened, Poisoned
Senses Passive Perception 8
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Fetid Biology:  When this creature dies roll 1d20.

1. Two Green Bloated are spawned from body.

2-7. One Green Bloated is spawned.

8-10. One Blue bloated is spawned

10-15. Acid Splash dealing 1d8 acid damage radius 5ft

Actions

Slam:  Melee Weapon Attack:  +1 to hit, reach 5ft., 1 target. Hit: 3(1d6) [Bludgeoning] damage. 

Corrupted Slap: Ranged Melee Attack: + 2 to hit, reach 10ft, 2 targets if within 5ft of each other. Hit: 4(1d8) [Bludgeoning] damage and (1d6) [Poison] damage.

 

 

Description

A magical creation, perverted by Shadow fell magic. These creature are the remains of what were once known as the Bloons. a clan of small balloon shaped creatures made for the sole purpose of entertainment by two rival Gods. At the death of these two Gods, they were unbound and set loose. They found themselves in the shadow fell, where they were curse into the creatures they are today.

The Yellow bloated is noticeably faster and more dexterous then its predecessors. it has little noodle limbs that help it move around and whip enemies.

WizardOLight

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