Large Dragon, Chaotic Neutral
Armor Class 18 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 40 ft., fly 80 ft., swim 40 ft.
STR
23 (+6)
DEX
14 (+2)
CON
21 (+5)
INT
16 (+3)
WIS
13 (+1)
CHA
20 (+5)
Saving Throws DEX +6, CON +9, WIS +5, CHA +9
Skills Insight +5, Perception +9, Persuasion +9, Stealth +6
Damage Immunities Fire
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 19
Languages Common, Draconic
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Chaos Breath. The dragon exhales fire in a 30-foot line 10ft wide. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire, cold, thunder, lightning, force, psychic, radiant, necrotic, acid, or poison damage on a failed save, or half as much damage on a successful one. Damage type is determined by the roll of a D10, using the following table. 

1- fire

2- cold

3- thunder

4- lightning

5- force

6- psychic 

7- radiant

8- necrotic

9- acid

10- poison

Confusing Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Wisdom saving throw or come under the effects of the confusion spell. 

Habitat: UnderdarkUrban

RavenGodOfVengence

Comments

Posts Quoted:
Reply
Clear All Quotes