Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.
Chaos Breath. The dragon exhales fire in a 30-foot line 10ft wide. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire, cold, thunder, lightning, force, psychic, radiant, necrotic, acid, or poison damage on a failed save, or half as much damage on a successful one. Damage type is determined by the roll of a D10, using the following table.
1- fire
2- cold
3- thunder
4- lightning
5- force
6- psychic
7- radiant
8- necrotic
9- acid
10- poison
Confusing Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Wisdom saving throw or come under the effects of the confusion spell.







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