Medium Elemental, Any Alignment
Armor Class 10
Hit Points 5 (1d8 + 1)
Speed 30 ft., swim 180 ft.
STR
10 (+0)
DEX
12 (+1)
CON
5 (-3)
INT
9 (-1)
WIS
14 (+2)
CHA
14 (+2)
Skills Nature +5, Stealth +5
Damage Resistances Bludgeoning, Piercing, Slashing
Senses Passive Perception 12
Languages Aquan, Common, Druidic, Elvish up to 3
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Ondine's curse. If the undine is decived, the deciver is cursed to have to manually do every action such as breathing, not allowing the usage of bonus actions. Remove Curse or other magic breaks the curse.

Spellcasting. The Undine is a 3rd-level spellcaster. Its spellcasting ability is [ability score] (spell save DC 13, +5 to hit with spell attacks). The Undine has following Sorcerer spells prepared:
Cantrips (at will): Acid Splash, FrostbiteShape Water
1st level (4 slots): Absorb Elements, Ice Knife
2nd level (2 slots): InvisibilitySee Invisibility

Actions

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 1) piercing damage. 

Dart. RangedWeapon Attack: +3 to hit, range 20/60 ft., 1 target. Hit: 3 (1d4 + 1) piercing damage.

Monster Tags: Elemental

Habitat: Underwater

EdWinMaster

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