Armor Class
12
natural armour
Hit Points
6
(2d4 + 4)
Speed
30 ft., climb 40 ft.
STR
6
(-2)
DEX
15
(+2)
CON
10
(+0)
INT
4
(-3)
WIS
10
(+0)
CHA
10
(+0)
Skills
Acrobatics +3, Sleight of Hand +1, Stealth +2
Damage Resistances
Necrotic
Senses
Passive Perception 11
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Undead resistance. Resistance to necrotic damage
Nimble Escape. The monkey can take the Disengage, Dodge, or Hide action as a bonus action on each of its turns.
Actions
Fist. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 piercing damage. CON save 13, otherwise 1d4 necrotic damage.
Description
Undead Monkeys are brought back to life by their loved individuals, and typically are resurrected for vengeance







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