Multiattack. Yarren the Vast makes 2 Sword of Fire melee attacks.
Action Name. Sword of Fire
Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 2 target. Hit: 37 (4d12 + 6) [Slashing] damage.
Action Ranged Attack. Sword Ghost: +7 to hit, range 5/200 ft., 1 target. Hit: 19 (7d4 + 3) [Piercing] damage. (Sword of Fire can release a flaming ghost sword when swung)
Unarmed Strike. 16(4d8+2) [Bludgeoning]
Flame Heal. Can heal 50 health. Can only use once per battle
Shield of Death. Can reverse any projectiles back to the attacker. Takes 30 seconds to recharge
Impossible Dodge. Can dodge any sneak attacks
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs 1 Actions).
Action Name. Sword of Fire
Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 2 target. Hit: 37 (4d12 + 6) [Slashing] damage.
Action Ranged Attack. Sword Ghost: +7 to hit, range 5/200 ft., 1 target. Hit: 19 (7d4 + 3) [Piercing] damage. (Sword of Fire can release a flaming ghost sword when swung)
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Has a Barbarian's rage ability
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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