Armor Class
19
(natural armor)
Hit Points
200
(20d4 + 20)
Speed
40 ft.
STR
6
(-2)
DEX
14
(+2)
CON
13
(+1)
INT
4
(-3)
WIS
12
(+1)
CHA
6
(-2)
Skills
Acrobatics +9, Athletics +4, Intimidation +4, Investigation +3, Perception +9, Stealth +9, Survival +7
Senses
Passive Perception 19
Languages
--
Challenge
20 (25,000 XP)
Proficiency Bonus
+6
Traits
Pack Tactics. The velociraptor has advantage on an attack roll against a creature if at least one of the velociraptor’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Add 6 to all saving throws on top of the original Modifiers.
Actions
Multiattack. The velociraptor makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 5 (4d6 + 8) piercing damage.
Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 4 (4d4 + 8) slashing damage.
Intimidation of the God Slayer Area effect: All creatures within 10ft. must make a Wisdom saving throw with a DC of 16 or be stunned for 1d4 rounds.







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