Armor Class
10
Hit Points
8
(1d6 + 2)
Speed
30 ft.
STR
11
(+0)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
8
(-1)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Common Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Description
Young Bandit's are generally new to thieving, with very little experience, quality weapons or armour. They are not fully affiliated with a group or guild, but are working towards admission to one. As such, they generally only run in small packs of less than 5, and are constantly trying to "one up" each other.







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