Armor Class
10
Natural armor
Hit Points
3
(1d4 - 1)
Speed
40 ft.
STR
6
(-2)
DEX
12
(+1)
CON
6
(-2)
INT
1
(-5)
WIS
6
(-2)
CHA
1
(-5)
Saving Throws
DEX +3
Damage Resistances
Acid
Condition Immunities
Charmed, Frightened
Senses
Passive Perception 7
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The zergling has advantage on an attack roll against a creature if at least one of the Zergling's Allies is within 5 feet of the creature and ally isn't incapacitated.
Actions
Atack Action.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1 (1) piercing damage.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
8/17/2021 9:24:10 AM
|
3
|
0
|
1.1
|
Coming Soon
|
|
6/9/2022 9:54:49 AM
|
6
|
3
|
1.2
|
Coming Soon
|
|
8/29/2022 4:25:45 AM
|
5
|
1
|
--
|
Coming Soon
|
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