Medium Undead, Neutral
Armor Class 17 Studded Leather
Hit Points 225 (30d10 + 60)
Speed 35 ft.
STR
11 (+0)
DEX
20 (+5)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +10, WIS +6
Skills Acrobatics +10, Athletics +6, Perception +7, Stealth +10
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 120 ft., Passive Perception 16
Languages understands the languages it knew in life but can't speak
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Undead Fortitude. If damage reduces the Spirit-Wraith to 0 hit points, it must make a Constitution saving throw with a DC of 5 + half of the damage taken, unless the damage is radiant or from a critical hit. On a success, the Spirit-Wraith drops to 1 hit point instead.

Actions

Scimitar. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 4 (2d10 + 5) slashing damage.

 

Multi Attack. Whenever Zin-Carla takes the attack action it can attack with it's Scimitar three times

Bonus Actions

Zin-Carla can Dash, Dodge, and Disengage as a bonus action

Reactions

Riposte. Whenever a creature within melee range of Zin-Carla misses it with an attack Zin-Carla can make a melee attack against that creature.

Description

Zin-Carla, or Spirit-Wraith, appears as it did in life but with pale skin, no pulse, and no breath.

It is formed during a ritual spell by the same name and is a rare gift from Lolth to her worshipers. Lolth only bestows this gift when there is a specific need to be met by it and only to be used to complete that task.

When Zin-Carla is created it is given it's task and it sets to that task with a single mindedness unmatched by any mortal. It maintains all of it's skills and knowledge from life and applies them solely to it's selected task. When this task is complete Zin-Carla returns to it's eternal rest.

Habitat: Underdark

ayoin17

Comments

Posts Quoted:
Reply
Clear All Quotes