Devil's Sight. Magical darkness doesn't impede the Zaqqum's vision.
Magic Resistance. The Zaqqum has advantage on saving throws against spells and other magical effects.
Multiattack. The Zaqqum makes three attacks with its branch. It can replace one of these attacks with a burning fruit.
Branch. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (3d6 + 6) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained.
Burning Fruit. Ranged Weapon Attack: +11 to hit, range 10/60 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage + 7 (2d6) fire damage.
Poison Breath. The Zaqqum exhales poisonous gas in a 45-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one.
Force Feed (Recharge 6). The Zaqqum can force a creature it has grappled to eat one of its cursed fruits. The creature must succeed a DC 16 Constitution saving throw or take 28 (8d6) fire damage and 17 (5d6) psychic damage and become incapacitated until the end of its next turn.
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