Indomitable (3/Day). The Undead Sword Wielder can reroll a saving throw it fails. It must use the new roll.
Survivor. The Undead Sword Wielder regains 10 hit points at the start of its turn if it has fewer than half its hit points but at least 1 hit point.
The Undead Sword Wielder can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Undead Sword Wielder regains spent legendary actions at the start of its turn
Tactical positioning: The Undead Sword Wielder can move up too their movement speed without provoking and attack of opportunity.
Weapon Attack. The Undead Sword Wielder makes one Greatsword or Shortbow attack.
Frighten Foe (Costs 2 Actions). The Undead Sword Wielder targets one creature it can see within 30 feet of it. If the target can see and hear it, the target must succeed on a DC 16 Wisdom saving throw or be frightened until the end of warlord's next turn.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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