Tiny Beast, Lawful Evil
Armor Class 15 Natural Armor
Hit Points 6 (1d10 + 1)
Speed 10 ft., swim 20 ft., climb 10 ft.
STR
3 (-4)
DEX
12 (+1)
CON
12 (+1)
INT
7 (-2)
WIS
15 (+2)
CHA
10 (+0)
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft, Passive Perception 16
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Poisonous Skin. Any creature that grapples this creature or otherwise comes into direct contact with its skin must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with you can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

You can also apply this poison to any piercing weapon as part of an attack with that weapon, though when you hit the poison reacts differently. The target must succeed on a DC 12 Constitution saving throw or take 2d4 poison damage.

Poison Immunity. This creature is immune to poison damage and the poisoned condition.

 

Actions

Bite Melee Weapon Attack: +6 to hit, reach 5 ft.. Hit: (1d2 -4) [damage type] damage. 

 

Description

Skills Acrobatics +1,(+9 jump), Climb (Athletics)  +9, Perception +6, Stealth +17, Swim (Athletics) +9; 

Racial Modifiers +4 Acrobatics (+8 when jumping), +4 Stealth, uses Dex to modify Climb and Swim

Monster Tags: Misc Creaturebeast companion

TheSchoolBus

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