Tiny Dragon
Armor Class 11 (natural armor)
Hit Points 7 (2d4 + 2)
Speed 10 ft., fly 50 ft.
STR
13 (+1)
DEX
10 (+0)
CON
14 (+2)
INT
5 (-3)
WIS
9 (-1)
CHA
8 (-1)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Stinger. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save or half as much damage on a successful one.

Habitat: HillMountain

MasterMacaroni_42

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