Armor Class
12
Natural Armor
Hit Points
5
(1d8 + 1)
Speed
10 ft., fly 30 ft.
STR
3
(-4)
DEX
12
(+1)
CON
10
(+0)
INT
3
(-4)
WIS
3
(-4)
CHA
4
(-3)
Saving Throws
DEX +3, CON +2
Skills
Deception +12, Performance +14
Senses
Blindsight 20ft, Passive Perception 12
Languages
Abyssal, Infernal
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multiattack. The zaby makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d10 + 2) slashing damage.
Description
A Zaby on its own can be a little nuisance with its sharp claws and teeth, but easy to handle, hence why Zabies travel in groups. These winged, baby-like or toddler-like creatures are known only as the stuff of nightmares. There currently is no known knowledge about where they come from or why they exist, but one thing is certain; should you fall prey to their attacks, you can bet there will be nothing spared of your corpse.
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