Wounded Fury. While the Undergrowth Scavenger has 11 hit points or fewer, it gains advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack.
Sun Sickness. While in sunlight, the Undergrowth Scavenger has disadvantage on ability checks, attack rolls, and saving throws.
Multiattack. The Undergrowth Scavenger makes two claw attacks.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) slashing damage.
Nausea Spores. Ranged Weapon Attack: +5 to hit, range 20/50 ft., up to two targets. Hit: 6 (1d8 + 3) poison damage and the targets must succeed DC 13 Constitution saving throw or take an additional 3 (1d6) poison damage and be stunned for 1 minute.
Description
A creature with glowing crimson eyes scans the foliage on the cold, moist ground for any carcasses of dead animals or decaying herbs. It crawls around with four arms and a single leg, releasing spores from the fungus on its back to locate food.
The creature's skin is rough and ridged like the roots of an old tree. Moss covers its arms and hangs low, dragging across the rooted floor as the Undergrowth Scavenger makes its way to the dead carcass of a rabbit.







Comments