Medium Or Small Fiend, Neutral Evil
Armor Class 14 shield, scales
Hit Points 16 (16d10)
Speed 15 ft., slow but high AC
STR
12 (+1)
DEX
8 (-1)
CON
12 (+1)
INT
15 (+2)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws INT +4, WIS +4
Skills History +0
Senses Darkvision Darkvison 70ft, Passive Perception 9
Languages Infernal also knows all other language. all
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. Necrotic Infernal Expulsion

                         -1 Action

                         -Spell Type-Necrotic

                         -Range-Self

                         -Duration Type-Conentration-1 Turn

                         -Spew fire from your body causing everything to make a DEX saving                                      throw or take 2d6 fire DMG.

Actions

Action Name. Shield barrier +3 AC while active.

Action Melee Attack. Spear 1d8+3      dc+5

Action Ranged Attack. Ranged Weapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

high Ac medium DPS

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Razinca

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