Armor Class
15
( Rusted plate)
Hit Points
25
(3d8 + 2)
Speed
STR
16
(+3)
DEX
12
(+1)
CON
15
(+2)
INT
8
(-1)
WIS
8
(-1)
CHA
8
(-1)
Saving Throws
STR +5, CON +4
Condition Immunities
Charmed, Exhaustion, Frightened
Senses
Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Unflinching loyalty. not affected by turn undead.
Actions
Rase shield. He raises his shield. Add +5 to AC at the cost of -3 on the next attack roll.
Longsword. He hits you with his longsword. 1d10 +2 slashing damage
Shield throw. He throws his shield at you. 1d8 damage, roll a d20 to see if he knocks the target over. it above 15, the target is prone.
Description
After battles, necromancers go to the battlefields and pick up the dead to reincarnate servants, as they usually come with better and more recent gear.







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