Medium Monstrosity, Chaotic Evil
Armor Class 14 Natural Armor
Hit Points 48 (5d12 + 15)
Speed 50 ft.
STR
12 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
7 (-2)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws DEX +5
Damage Resistances Acid, Slashing
Damage Immunities Poison
Condition Immunities Grappled, Poisoned, Restrained
Senses Passive Perception 9
Languages Worm
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Slippery When Wet. When a creature touches or is hit by this Worm monster physically, they must succeed on a Dexterity saving throw (DC 13) or have disadvantage on their next attack roll.

Worm Pack. If Worm Dimikles is within 20ft. of another Worm Dimikles, it gains +2 to its AC until it is out of range.

Actions

Multi-attack. Worm Dimikles can make one Claw attack and one Tendrils attack on one target. It can then make a Bite attack on another target in reach.

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) slashing damage. 

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) piercing damage.

Tendrils. Worm Dimikles uses its tendrils on its back to attack one target. It has +5 to hit and reaches 10ft. On a successful hit, it attacks with 1d6 tentacles that each deal 5 (1d6 + 2) piercing damage.

 

Description

A dog-like Worm creature, this purple soldier teams up with its peers to deliver barrages of spiny tendrils to the enemy.

peril912

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