Medium Monstrosity, Chaotic Evil
Armor Class 14 Natural Armor
Hit Points 23 (2d12 + 10)
Speed 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws DEX +5
Damage Resistances Acid, Slashing
Damage Immunities Poison
Condition Immunities Grappled, Poisoned, Restrained
Senses Passive Perception 10
Languages Worm
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Slippery When Wet. When a creature touches or is hit by this Worm monster physically, they must succeed on a Dexterity saving throw (DC 13) or have disadvantage on their next attack roll.

Actions

Multi-attack. Worm Apocalypse can make two Slap attacks against one target.

Slap. Melee Weapon Attack: +2 to hit, reach 10 ft., 1 target. Hit: 6 (1d6 + 2) bludgeoning damage. 

 

Description

These wiggly Worms are the cannon fodder of the Worm army.

peril912

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