Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Stone Camouflage. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure Sense. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.
Disciplined Hunger. When Xidharxa senses the location of precious metals and stones, it must resist the temptation to pursue and devour it. It must make a Wisdom saving throw with advantage, DC10, plus 1 for each 100 gold it estimates the treasure to be worth, to a maximum of DC20. If it fails the save, it must spend its next turn attempting to access and eat the treasure. If it succeeds, it can resist the urge for one minute before trying to devour it again, so long as it remains within sight or scent.
Xenzorn Mastery. After Xidharxa devours treasure worth 100 gold or more, it may automatically succeed at all Hunger checks for one minute.
Multiattack. The xorn makes three claw attacks and one bite attack.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 2) slashing damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (3d6 + 2) piercing damage.
Description
Xidharxa is zenxorn, strong of will and skinny of body. He finds gluttony unseemly, and has mastered the fine art of starving himself like a sanctimonious weirdo. Why does he do that?! Treasure tastes so good! Unlike other xorns, devouring delicious treasure bestows him no advantage, but his ability to resist the temptation to devour delicious treasure is very strong, providing him with a willpower advantage.






