Medium Dragon, Neutral
Armor Class 17 (natural armor)
Hit Points 90 (12d8 + 36)
Speed 35 ft., burrow 15 ft., fly 75 ft.
STR
17 (+3)
DEX
11 (+0)
CON
16 (+3)
INT
12 (+1)
WIS
16 (+3)
CHA
14 (+2)
Saving Throws DEX +3, CON +6, WIS +6, CHA +5
Skills Perception +7, Stealth +4
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Fire
Condition Immunities Petrified, Poisoned
Senses Blindsight 30 ft., Darkvision 125 ft., Passive Perception 14
Languages Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Heated Aura. At the start of each of the dragon's turns, or whenever its hit by a melee attack from a hostile creature, it deals 2 (1d4) fire damage to each creature within 10 ft of it. 

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 3) piercing damage plus 4 (1d8) fire damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Fireball. Ranged Weapon Attack: +3 to hit, range 15/40 ft., one target. Hit: 16 (3d10) fire damage.

Fire Breath (Recharge 6). The dragon exhales an burst of flame in a 35-foot cone or 40-foot, 5-foot wide line. Each creature in that area must make a DC 15 Constitution saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.

Death Gaze (1/Day). The dragon makes a Fireball attack on a target within range, which has advantage if the target is vulnerable to fire or bludgeoning damage. On a hit, the target takes no damage but must succeed on a DC 14 Constitution saving throw or, if it has 70 hit points or less, drop to 0 hit points immediately. 

Habitat: Underdark

Dragonekillax2

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