Armor Class
15
(patchwork armor)
Hit Points
138
(12d12 + 60)
Speed
30 ft.
STR
23
(+6)
DEX
7
(-2)
CON
21
(+5)
INT
4
(-3)
WIS
8
(-1)
CHA
5
(-3)
Saving Throws
WIS +2
Skills
Athletics +9, Perception +2
Damage Immunities
Cold, Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses
Passive Perception 12
Languages
Understands Giant but can't speak
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Undead Fortitude. If damage reduces the undead to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or a critical hit. On a success, the undead drops to 1 hit point instead.
Actions
Greataxe. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage.
Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.







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