Large Undead, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 173 (10d10 + 30)
Speed 40 ft.
STR
22 (+6)
DEX
10 (+0)
CON
18 (+4)
INT
4 (-3)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +4
Senses Darkvision 60 ft., Passive Perception 15
Languages Giant, Orc
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Two Heads. The Undead Ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful. When one of the Undead Ettin's heads is asleep, its other head is awake.

Undead Fortitude. If damage reduces the Undead Ettin to 0 hit points, it must make a Constitution saving throw with a DC of 5 + half the damage taken, unless the damage is radiant or from a critical hit. On a success, the Undead Ettin drops to 1 hit point instead.

Actions

Multiattack. The ettin makes two attacks: one with its battleaxe and one with its morningstar.

Battleaxe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 6) slashing damage.

Morningstar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 6) piercing damage.

Habitat: HillMountainUnderdark

TheNerdyBlacksmith

Comments

Posts Quoted:
Reply
Clear All Quotes