Large Dragon (Shapechanger), Typically Chaotic Good
Armor Class 18 (natural armor)
Hit Points 127 (15d10 + 45)
Speed 30 ft., fly 60 ft., swim 30 ft.
STR
14 (+2)
DEX
20 (+5)
CON
17 (+3)
INT
11 (+0)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws DEX +8, CON +6, WIS +3, CHA +5
Skills Acrobatics +11, Perception +6, Stealth +7
Damage Immunities Lightning
Senses Blindsight 20 ft., Darkvision 90 ft., Passive Perception 16
Languages Draconic plus any one other, usually a language spoken by a member of its family.
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

High Fliers. The dragon can breathe in any area that has an amount of air, no matter how thin. It can hold its breath for up to ten minutes at a time.

Verdant Scales. The dragon's flight speed is doubled while in clean air. Also while in clean air, if the dragon moves at least 40 feet in a straight line before attacking, the attack deals an additional 11 (3d6) damage. Effects, climates, or conditions which pollute or exist instead of air; including but not limited to volcanic eruptions, the Fog Cloud spell, the smoke of a forest fire, and the dragon being underwater are considered to not be clean air for the purposes of this trait.

Fade Into Fog. The dragon can use its action to shapechange into a mass of semisolid air (or back to its dragon form). While in this form, the dragon makes stealth checks at advantage and loses its walking and swimming speeds, but gains the hover property.

Spellcasting. The dragon is an innate spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). The dragon knows the following spells and can cast them without material or somatic components:
Cantrips (at will): Lightning Lure, Shocking Grasp
1x/day: Witch Bolt

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d10 + 5) piercing damage plus 5 (1d8) lightning damage.

Tail. Melee Weapon Attack: +8 to hit, reach 10ft. , one target. Hit. 12 (1d12+5) bludgeoning damage.

Cloud Breath. The dragon exhales a dark storm of clouds in a 30­-foot long, 5-foot wide line. Each creature in that line must make a DC 14 Dexterity saving throw, taking 49 (11d8) lightning damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Dash (2x/day). The dragon takes the dash action as a bonus action.

Description

Fog-Born Dragons are a sly, wily sort; difficult to find, unless they want to be found; not tamable so much as emotionally attuned, willing to adopt others as family, if those others are worth adopting. Like most dragons, they love to hoard things. But they're not after riches. Or at least, not like their counterparts are anyway. Mainly, they want to collect the dregs, the things cast-aside, and love them anyway.

Previous Versions

Name Date Modified Views Adds Version Actions
10/1/2022 9:30:55 PM
16
0
--
Coming Soon
2/7/2023 11:24:27 PM
13
0
--
Coming Soon
Little_Raven

Comments

Posts Quoted:
Reply
Clear All Quotes