Huge swarm of Medium undead, Neutral Evil
Armor Class 6 natural
Hit Points 54 (8d10 + 14)
Speed 15 ft.
STR
14 (+2)
DEX
2 (-4)
CON
19 (+4)
INT
4 (-3)
WIS
8 (-1)
CHA
3 (-4)
Saving Throws WIS +1
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Hive. If damage reduces the zombie hive to less than a quarter of its hit points, the zombie hive splits up into 1d4+2 "zombies"

Actions

Multi Attack. The zombie swarm makes 1d8-1

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 1) bludgeoning damage.

Description

Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.

Habitat: Forest

caninehat

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