Armor Class
6
natural
Hit Points
54
(8d10 + 14)
Speed
15 ft.
STR
14
(+2)
DEX
2
(-4)
CON
19
(+4)
INT
4
(-3)
WIS
8
(-1)
CHA
3
(-4)
Saving Throws
WIS +1
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
understands the languages it knew in life but can't speak
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Hive. If damage reduces the zombie hive to less than a quarter of its hit points, the zombie hive splits up into 1d4+2 "zombies"
Actions
Multi Attack. The zombie swarm makes 1d8-1
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 1) bludgeoning damage.
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.
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