Medium Humanoid, Typically Lawful Good
Armor Class 15 natural armor
Hit Points 50 (6d10 + 17)
Speed 30 ft.
STR
20 (+5)
DEX
20 (+5)
CON
16 (+3)
INT
16 (+3)
WIS
13 (+1)
CHA
6 (-2)
Saving Throws CON +5, WIS +3
Skills Athletics +8
Damage Resistances Thunder
Damage Immunities Lightning
Condition Immunities Charmed
Senses Darkvision 60ft, Passive Perception 10
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spellcasting. The [young electric man] is a 1st-level spellcaster. Its spellcasting ability is [Intelledge] (spell save DC 13, +2 to hit with spell attacks). The [young electric man] has following [wizard] spells prepared:
Cantrips (at will): [lightning lure], 
1st level (3 slots): [thunderwave]

Actions

multi attack. the young electric man

slam. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 16 (3d8 + 3) [bludgeoning] damage. 

alexkestrel18

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