Armor Class
15
studded leather
Hit Points
35
(8d10)
Speed
STR
16
(+3)
DEX
16
(+3)
CON
12
(+1)
INT
11
(+0)
WIS
11
(+0)
CHA
10
(+0)
Skills
Acrobatics +5, Athletics +5
Senses
Passive Perception 10
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multiattack. The pirate can make three attacks, two with its sling, one with its hook.
Chain. Melee weapon attack: +5 to hit, reach 10 ft., one target. Hit: 7(1d8+3) Bludgeoning damage. Instead of dealing damage, the pirate can choose to attempt to trip its target. The creature must succeed on a DC 13 strength saving throw or be knocked prone.
Hook. Melee weapon attack: +5 to hit, reach 5ft., one target. Hit: 5(1d4+3) piercing damage. Instead of dealing damage the pirate can choose to attempt to disarm its target. The target must succeed on a DC 13 saving throw or drop a held item to its feet of the pirate's choosing.







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