Gargantuan Construct (Titan), Neutral
Armor Class 24 (plate)
Hit Points 240 (20d12 + 90)
Speed 40 ft.
STR
24 (+7)
DEX
21 (+5)
CON
25 (+7)
INT
18 (+4)
WIS
20 (+5)
CHA
18 (+4)
Saving Throws DEX +12, INT +11, WIS +12
Skills Arcana +5, History +7, Insight +8, Investigation +6, Perception +9, Stealth +5
Damage Resistances All damage but Force, Radiant, and Psychic
Damage Immunities Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Blindsight 100 ft., Darkvision 60 ft., Passive Perception 15
Languages All can understand any language if given enough time to study it, from a few hours to days depending on the difficulty, Common
Challenge 22 (41,000 XP)
Proficiency Bonus +7
Traits

Adaptive Alloy. If the mech drops below 100 hit points, it permanently gains 4 (1d6 + 1) bonus AC and reduces incoming magic damage by 11 (2d8 + 3) until it dies.

Immutable Form. The mech is immune to any spell or effect that would alter its form.

Lightning Absorption. Whenever the mech is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the damage dealt.

Magic Resistance. The mech has advantage on saving throws against spells and other magical effects.

Magic Weapons. The mech's weapon attacks are magical.

Actions

Punch. Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 34 (5d8 + 13) bludgeoning damage.

Elbow Rocket (3/Long Rest). Melee Weapon Attack: +16 to hit, reach 5 ft., one target. Hit: 24 (3d10 + 10) bludgeoning damage. The target must make a DC 21 strength saving throw or be knocked back 20 ft. away, taking extra 12 (2d8 + 3) bludgeoning damage when hit a wall or hard object. When hit another creature, both takes damage and be knocked back with the main target. On a successful save, is not knocked back.

Focus Fire. Ranged Weapon Attack: +16 to hit, range 40/160 ft., one target. Hit: 30 (10d6) piercing damage.

Bonus Actions

Lil Turret (5/Long Rest). The mech drops a turret anywhere on the battlefield. The turret have 50 hit points and 20 AC. Size medium.

Turret Attack. The mech order all of its turret to attack a target within each turret's range. Ranged Weapon Attack: +16 to hit, range 30/120 ft., one target. Hit: 17 (4d8) piercing damage.

Reactions

Real Steel. The mech can use its reaction to add 4 AC against an opportunity attack that would hit it.

Description

A big and tall full metal titan with a heart of pure energy, the Battle Mech is one of the most efficient and advanced machinery ever created. Once activated, they could stay online for years or decades before their next maintenance to come. Though some of them have good AI's, but its still inferior in terms of creativity and decision making of actual souls within the Hell Tankers and Flesh Titans. The mech weighs around 2970 tons and standing proud at 60 ft. tall.

Previous Versions

Name Date Modified Views Adds Version Actions
11/16/2022 1:13:11 PM
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11/18/2022 9:34:34 AM
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11/20/2022 10:53:00 AM
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11/20/2022 12:50:25 PM
1
0
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Coming Soon
3/26/2023 4:29:57 PM
6
3
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Coming Soon

Monster Tags: Titanconstruct

Kentodz

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