Unusual Nature. The dragon does not need food, water or air to live. Additionally, when in contact with any kind of metal, the dragon can cast Mending on itself to regain 3d8 hit points, consuming the metal it was in contact with. It requires 3 pounds of metal to do so.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 3 (1d6) radiant damage.
Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Laser Barrage(Recharge 5–6). The dragon shoots small beams of lasers in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) radiant damage on a failed save, or half as much damage on a successful one.
Previous Versions
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