Tiny Fey, Typically Chaotic Neutral
Armor Class 15 Natural armor
Hit Points 21 (6d4 + 6)
Speed 30 ft., fly 40 ft.
STR
4 (-3)
DEX
20 (+5)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Darkvision 60 ft., Passive Perception 12
Languages Sylvan
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) bludgeoning damage.

Cloak of the Mountain (Recharge 4–6)The wynling magically turns invisible, along with any equipment it is wearing or carrying, for 1 minute or until it makes an attack roll.

Immovable Rod. The wynling can use an action to press the button at one end of the rod, causing the rod to become magically fixed in place. Until the wynling uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.

Spellcasting. The spellcaster’s spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The spellcaster has following cleric spells prepared:

Cantrips (at will): guidance, mage hand
1st level (3 slots): cure wounds, bless, shield of faith

  

Reactions

Trickster’s Flight. Immediately after a creature the wynling can see misses the wynling with an attack roll, the wynling can move up to 30 feet. This movement doesn’t provoke opportunity attacks.

xaytoph

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