Armor Class
578
Natural Armor
Hit Points
258
(4d10)
Speed
300000 ft.
STR
30
(+10)
DEX
20
(+5)
CON
30
(+10)
INT
21
(+5)
WIS
22
(+6)
CHA
30
(+10)
Skills
Intimidation +58
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Blindsight, Tremorsense, Truesight, Passive Perception 20
Languages
--
Challenge
16 (15,000 XP)
Proficiency Bonus
+5
Traits
Impenetrable: The creature’s skin is physically impenetrable and invincible to all damage and damage types.
Dig: The creature has an amazing ability to effortlessly dig tunnels
Immense Intimidation: You are intimidated beyond belief
Untamable: This creature cannot be tamed, Sarah!!
Actions
Burrow: The creature digs into the ground to escape combat
Action Melee Attack: Thrash: +20 to hit, range 70ft., Hit: (2d20 +10) bludgeoning damage.
Description
A worm-like creature the size of Rhodes island. It devours everything in its path and won’t stop for anything. It has devoured enough land and life to create its own thriving ecosystem. The worm has an portal to and empty abyss where it dumps its extra land.







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