Fey Step (1/day). Zorc can cast the misty step at will.
Alert. Zorc can't be surprised while his is conscious and other creatures don't gain advantage on attack rolls against him as a result of being unseen.
Blessing of the Driad. When Zorc dies he is immidiately reincarnated as if the reincarnate was cast on him.
Spellcasting. Zorc Smith is a 9th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). Zorc has following Cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): burning hands, create or destroy water, faerie fire, healing word, sanctuary
2nd level (3 slots): augury, calm emotions, continual flame, flaming sphere, scorching ray
3rd level (3 slots): daylight, dispel magic, fireball, spirit guardians, tongues
4th level (3 slots): banishment, death ward, divination, guardian of faith, wall of fire
5th level (1 slot): flame strike, hallow, scrying
Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 1d6 - 1 bludgeoning damage, and 1d6 cold damage.
Radiance of the Dawn (2/Day). Zorc can channel his divinity through his holy symbol repelling all magical darkness within 30 ft. Each hostile creature (that doesn't have total cover) within 30 ft. must make a DC 16 CON saving throw or take 2d10 + 9 radiant damage or take half as much on a successful save.
Warding Flare (4/Day). When a creature (that can be blinded) attacks Zorc or an ally within 30 ft. that Zorc can see, he can use his reaction to impose disadvantage on the attack roll.
Description
Refers to Sune as Lady Fire Hair.
Personality. True inner beauty reflects in outward appearances.
Bonds. I want to bring more beauty and happiness into the world, whatever that takes.
Flaws. I wouldn't be caught dead talking to someone unattractive.
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