Armor Class
16
(natural armor)
Hit Points
120
(16d12 + 25)
Speed
50 ft., climb 40 ft.
STR
21
(+5)
DEX
16
(+3)
CON
18
(+4)
INT
7
(-2)
WIS
14
(+2)
CHA
12
(+1)
Saving Throws
DEX +6, CON +7
Skills
Perception +6, Stealth +7
Damage Immunities
Lightning
Senses
Darkvision 90 ft., Passive Perception 16
Languages
Draconic
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Multiattack. The behir makes two attacks: one with its bite and one with a sweeping tail.
Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Damage: 10 (1d10 + 6) piercing damage.
Tail Sweep. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Damage: 10 (1d10 + 6) bludgeoning damage.
Lightning Breath (Recharge 10). The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 13 (2d10) lightning damage on a failed save, or half as much damage on a successful one.







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