Huge Monstrosity, Neutral Evil
Armor Class 16 (natural armor)
Hit Points 120 (16d12 + 25)
Speed 50 ft., climb 40 ft.
STR
21 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
7 (-2)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws DEX +6, CON +7
Skills Perception +6, Stealth +7
Damage Immunities Lightning
Senses Darkvision 90 ft., Passive Perception 16
Languages Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. The behir makes two attacks: one with its bite and one with a sweeping tail.

Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Damage: 10 (1d10 + 6) piercing damage.

Tail Sweep. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Damage: 10 (1d10 + 6) bludgeoning damage. 

Lightning Breath (Recharge 10). The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 13 (2d10) lightning damage on a failed save, or half as much damage on a successful one.

Monster Tags: monstrosity

Habitat: Underdark

PapaMike64

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