Armor Class
17
(natural armor)
Hit Points
126
(11d12 + 55)
Speed
40 ft.
STR
23
(+6)
DEX
15
(+2)
CON
20
(+5)
INT
10
(+0)
WIS
12
(+1)
CHA
9
(-1)
Saving Throws
DEX +5, CON +8, WIS +4
Skills
Athletics +12, Perception +4
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Giant
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Plain Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in savannah or grassy plains terrain.
Actions
Multiattack. The Goliath makes two greatclub attacks.
Greatmace. Melee Weapon Attack: +9; to hit, reach 15 ft., one target. Hit: 14 (2d8 + 6); bludgeoning damage, plus14 (2d8 + 6); piercing damage .
Rock. Ranged Weapon Attack: to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6);] bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.







Comments