Blood In The Water. The sharkenbear knows the distance, and direction of any creature that doesn't have all of its hit points within 1 mile of it that resides in the same body of water.
Blood Frenzy. The sharkenbear has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Keen Sight and Smell. The sharkenbear has advantage on Wisdom (Perception) checks that rely on sight or smell.
Undead Fortitude. If damage reduces the sharkenbear to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead sharkenbear drops to 1 hit point instead.
Multiattack. The sharkenbear makes three melee attacks: one with its bite and two with its sharkfists.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (1d10 + 6) piercing damage.
Sharkfist. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
frightening growl: Each creature in a 30-foot cone must succeed on a CR(13) Wisdom saving throw. On a failure, the creature is frightened.
Sharp Fangs: As a bonus action at the end of its attack, on a hit the Sharkenbear can try to grab the target
frightening growl: As an action the Sharkenbear can perform a growl to frighten its enemies
attack of opportunity: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (1d10 + 6) piercing damage
Description
The Undead Shakenbear is a grotesque, terrifying creature that resembles a giant bear in size and appearance, but with a sinister twist - instead of arms, it has two man-sized sharks attached to its shoulders, with sharp jaws at the ready. to tear anything that gets too close. His skin is pale and gray, and is covered in scars and tears from his previous battles, revealing dead muscle and exposed bone. His eyes glow with a dull light and an aura of death and decay surrounds him, making the air heavy and suffocating. It emits a deep, menacing growl, as if it's always ready to pounce. The few who survived their encounter with this creature claim that it is an abomination created by some mad wizard and that, in addition to its brute strength, it is capable of ripping out its prey and devouring everything in its path.
Lair and Lair Actions
Since the Undead Shakenbear is a creature composed of a zombie bear with sharks for arms, its lair can be in areas that offer water and land in equal measure. It may choose a cave near a rocky shore, where there is a small stream flowing into the sea, creating a wet, marshy space ideal for its water needs and muddy terrain to hide and ambush its prey. The lair itself may be composed of several caverns connected by tunnels, with larger areas for the creature to rest and store its treasure, including the remains of its victims and possible treasures it has collected over time. The entrance to the lair can be camouflaged by plants or rocks, making it difficult for potential intruders to detect.







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