Gargantuan Dragon, Unaligned
Armor Class 17 (natural armor)
Hit Points 283 (32d12 + 75)
Speed 40 ft., fly 80 ft.
STR
22 (+6)
DEX
16 (+3)
CON
20 (+5)
INT
10 (+0)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws STR +11, DEX +8, CON +10, WIS +8
Skills Intimidation +7, Perception +10
Damage Resistances Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Poison
Condition Immunities Deafened, Poisoned, Prone
Senses Blindsight 15 ft., Darkvision 120 ft., Passive Perception 18
Languages Draconic
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can makes three attacks: two with its claws and one with its stinger.

Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 20 (4d6 + 6) piercing damage.

Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) slashing damage.

Stinger. Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 20 (4d6 + 6) piercing damage. The target must make a DC 19 Constitution saving throw, taking 35 (10d6) poison damage on a failed save, or half as much damage on a successful one.

Tail. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 20 (3d8 + 6) bludgeoning damage.

Wyvern Roar (Recharge 5–6). The Wyvern releases a powerfull roar, Each creature within 15-­feet of the Wyvern must make a DC 19 Constitution saving throw, taking 42 (12d6) thunder damage on a failed save and be pushed 10 feet, or half as much damage on a successful one.

Legendary Actions

The Wyvern can take 3 legendary actions. Only one legendary action option can be used at the end of another creature's turn. The Wyvern regains spent legendary actions at the start of its turn.

Tail Attack. The Wyvern makes a tail attack.

Wing Attack (Costs 2 Actions). The wyvern beats its wings. Each creature within 10 feet of the wyvern must succeed on a DC 18 Dexterity saving throw or take 13 (2d8 + 4) bludgeoning damage and be knocked prone. The Wyvern can then fly up to half its flying speed.

Description

These Wyverns are so powerful that they have evolved to become leaders of the horde, commanding lesser Monsters through the Rampage with bloodcurdling roars and a dark, gruesome power.

Habitat: HillMountain

KeitaroSnF

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