Huge Construct, Unaligned
Armor Class 16 Natural armor
Hit Points 100 (20d10)
Speed 60 ft.
STR
20 (+5)
DEX
14 (+2)
CON
15 (+2)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws STR +7
Condition Immunities Blinded, Charmed, Deafened, Poisoned, Prone, Unconscious
Senses Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

protective. the tank as two hatches. the crew has total cover unless a hatch is opened. the back hatch can be opened with a Action. the top hatch needs a DC 15 Strength check to open. any one inside can open the hatches with a bonus action. the Tank needs a crew of 4  to be used. 

 

Actions

multi, attack. the tank uses its cannon if it can. then it makes two machine gun attacks.

Machine gun. RangedWeapon Attack: +4 to hit, range 200/600 ft., one  target. Hit: 12 (3d6 + 3) piercing  damage. 

cannon (recharge 5-6). RangedWeapon Attack: +4 to hit, range 300/500 ft., one  target. Hit: 14 (2d10 + 4) damage.

Description

the CR on this thing is most likely not right. 

romanov99

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